KSP Friday #3

Kerbal Space Program has a steep learning curve compared to some other games. It incorporates orbital mechanics and Delta V calculations  and other physical models into the game and that can be very overwhelming. I was a bit overwhelmed myself the first time I played the game and barely got off of the launchpad. Even with my background as an engineer, I found it difficult to figure everything out, so I went searching for answers that could explain some of the concepts in the game. And that’s how I found Scott Manley’s Youtube Channel. He made a long series of videos that lay out many key concepts and best practices for the complete beginner. So, if you play KSP, too and are looking for some answers to your questions, there’s no better place to start than here:

KSP Friday #1

I’m a huge space and aviation nerd. When I was a kid, I memorized all of the astronauts of the Apollo missions. So with that said, it should be no surprise I’m a huge fan of the video game Kerbal Space Program and also Scott Manley’s Youtube Channel. I love how he blends science and historical anecdotes with streams of him playing video games. Anyway, I used to post Kipling poems every Friday in the last incarnation of this blog and since I have shifted to a more science and tech focus, I’ve decided to post KSP-related stuff on Fridays. Here’s the first installment:

This is a video of Scott and Fraser Cain, the editor of Universe Today, discussing the recently announced Interplanetary Transport Ship all while building a replica of it in KSP. Enjoy.